2025-12-26 03:18:21 +08:00
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namespace SHH.CameraSdk;
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/// <summary>
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/// 帧决策结果模型
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/// 功能:告知驱动层单帧数据的处理命运(保留/丢弃、分发目标),是帧调度的核心指令
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/// 用途:由 FrameController 生成,传递给驱动层与分发器,指导帧的后续流转
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/// </summary>
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public class FrameDecision
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{
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#region --- 决策核心标识 (Decision Core Identification) ---
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/// <summary> 决策序列号(全局唯一,关联帧的决策记录,用于追踪决策生命周期) </summary>
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public long Sequence { get; set; }
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/// <summary> 决策生成时间戳(记录决策的创建时刻,默认当前时间) </summary>
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public DateTime Timestamp { get; set; } = DateTime.Now;
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#endregion
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#region --- 帧处理决策 (Frame Processing Decision) ---
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/// <summary> 帧是否被保留(true=保留并分发,false=直接丢弃,不进行后续处理) </summary>
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public bool IsCaptured { get; set; }
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#endregion
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#region --- 帧分发目标 (Frame Distribution Targets) ---
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/// <summary> 帧分发目标应用ID列表(记录该帧将服务的所有订阅者AppId) </summary>
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/// <remarks> 示例值:["WPF_Display_Main", "AI_Behavior_Engine"],仅当 IsCaptured 为 true 时有效 </remarks>
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public List<string> TargetAppIds { get; } = new();
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#endregion
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2025-12-27 07:05:07 +08:00
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public double ProcessCostMs { get; set; }
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2025-12-26 03:18:21 +08:00
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}
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