增加了通过网络主动上报图像的支持
增加了指令维护通道的支持
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103
SHH.CameraService/Core/CmdClients/SyncCameraHandler.cs
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103
SHH.CameraService/Core/CmdClients/SyncCameraHandler.cs
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using Newtonsoft.Json.Linq;
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using SHH.CameraSdk; // 引用包含 FrameController 和 FrameRequirement 的命名空间
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using SHH.Contracts;
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namespace SHH.CameraService;
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public class SyncCameraHandler : ICommandHandler
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{
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private readonly CameraManager _cameraManager;
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public string ActionName => "SyncCamera";
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public SyncCameraHandler(CameraManager cameraManager)
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{
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_cameraManager = cameraManager;
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}
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public async Task ExecuteAsync(JToken payload)
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{
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// 1. 解析配置
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var dto = payload.ToObject<CameraConfigDto>();
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if (dto == null) return;
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// 2. 添加设备到管理器 (这一步是必须的,不然没有 Device 就没有 Controller)
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var videoConfig = new VideoSourceConfig
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{
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Id = dto.Id,
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Name = dto.Name,
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IpAddress = dto.IpAddress,
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Port = dto.Port,
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Username = dto.Username,
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Password = dto.Password,
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ChannelIndex = dto.ChannelIndex,
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StreamType = dto.StreamType,
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Brand = (DeviceBrand)dto.Brand,
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RenderHandle = (IntPtr)dto.RenderHandle,
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MainboardIp = dto.MainboardIp,
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MainboardPort = dto.MainboardPort,
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// 必须给个默认值,防止空引用
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VendorArguments = new Dictionary<string, string>(),
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};
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// 如果设备不存在才添加,如果已存在,后续逻辑会直接获取
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if (_cameraManager.GetDevice(videoConfig.Id) == null)
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{
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_cameraManager.AddDevice(videoConfig);
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}
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// 3. 核心:直接获取设备实例
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var device = _cameraManager.GetDevice(dto.Id);
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if (device == null)
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{
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Console.WriteLine($"[SyncError] 设备 {dto.Id} 创建失败,无法执行自动订阅。");
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return;
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}
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// 4. 拿到你的“宝贝”控制器 (FrameController)
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var controller = device.Controller;
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if (controller == null)
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{
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Console.WriteLine($"[SyncError] 设备 {dto.Id} 不支持流控调度 (Controller is null)。");
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return;
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}
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// 5. 暴力注册订阅需求 (Loop AutoSubscriptions)
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if (dto.AutoSubscriptions != null && dto.AutoSubscriptions.Count > 0)
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{
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foreach (var subItem in dto.AutoSubscriptions)
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{
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// 生成 AppId (照抄你给的逻辑)
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string finalAppId = string.IsNullOrWhiteSpace(subItem.AppId)
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? $"SUB_{Guid.NewGuid().ToString("N").Substring(0, 8).ToUpper()}"
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: subItem.AppId;
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Console.WriteLine($"[自动化] 正在注册流控: {finalAppId}, 目标: {subItem.TargetFps} FPS");
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// 构造 FrameRequirement 对象 (完全匹配你 FrameController 的入参)
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// 这里的属性赋值对应你代码里 req.Type, req.SavePath 等逻辑
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var requirement = new FrameRequirement
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{
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AppId = finalAppId,
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TargetFps = subItem.TargetFps, // 8帧 或 1帧
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Type = (SubscriptionType)subItem.Type, // 业务类型 (LocalWindow, NetworkTrans...)
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Memo = subItem.Memo ?? "Auto Sync",
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// 其它字段给默认空值,防止 Controller 内部逻辑报错
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Handle = "",
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SavePath = ""
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};
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// ★★★ 见证奇迹的时刻:直接调用 Register ★★★
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controller.Register(requirement);
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}
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}
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//// 6. 启动设备
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//// 你的积分算法会在 device 内部的推流循环中被 MakeDecision 调用
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if (dto.ImmediateExecution)
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await device.StartAsync();
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Console.WriteLine($"[SyncSuccess] 设备 {dto.Id} 同步完成,策略已下发。");
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}
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}
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