diff --git a/Ayay.Solution.sln b/Ayay.Solution.sln
index 904f91e..d2bab2a 100644
--- a/Ayay.Solution.sln
+++ b/Ayay.Solution.sln
@@ -1,7 +1,7 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 18
-VisualStudioVersion = 18.1.11312.151 d18.0
+VisualStudioVersion = 18.1.11312.151
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHH.CameraSdk", "SHH.CameraSdk\SHH.CameraSdk.csproj", "{21B70A94-43FC-4D17-AB83-9E4B5178397E}"
EndProject
@@ -9,12 +9,12 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHH.CameraService", "SHH.Ca
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHH.Contracts", "SHH.Contracts\SHH.Contracts.csproj", "{E7A63644-7A55-4267-99D2-7D0A7D54B43C}"
EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHH.NetMQ", "SHH.NetMQ\SHH.NetMQ.csproj", "{FAC8E0CD-4BB3-4752-A406-CD3D2CE5FBB4}"
-EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHH.CameraDashboard", "SHH.CameraDashboard\SHH.CameraDashboard.csproj", "{03C249D7-BCF1-404D-AD09-7AB39BA263AD}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHH.ProcessLaunchers", "SHH.ProcessLaunchers\SHH.ProcessLaunchers.csproj", "{E12F2D41-B7BB-4303-AD01-5DCD02D7FF3C}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHH.Contracts.Grpc", "SHH.Contracts.Grpc\SHH.Contracts.Grpc.csproj", "{5CBDD688-1CD0-4E63-81C5-8E18750D891A}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -33,10 +33,6 @@ Global
{E7A63644-7A55-4267-99D2-7D0A7D54B43C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E7A63644-7A55-4267-99D2-7D0A7D54B43C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E7A63644-7A55-4267-99D2-7D0A7D54B43C}.Release|Any CPU.Build.0 = Release|Any CPU
- {FAC8E0CD-4BB3-4752-A406-CD3D2CE5FBB4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {FAC8E0CD-4BB3-4752-A406-CD3D2CE5FBB4}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {FAC8E0CD-4BB3-4752-A406-CD3D2CE5FBB4}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {FAC8E0CD-4BB3-4752-A406-CD3D2CE5FBB4}.Release|Any CPU.Build.0 = Release|Any CPU
{03C249D7-BCF1-404D-AD09-7AB39BA263AD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{03C249D7-BCF1-404D-AD09-7AB39BA263AD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{03C249D7-BCF1-404D-AD09-7AB39BA263AD}.Release|Any CPU.ActiveCfg = Release|Any CPU
@@ -45,6 +41,10 @@ Global
{E12F2D41-B7BB-4303-AD01-5DCD02D7FF3C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E12F2D41-B7BB-4303-AD01-5DCD02D7FF3C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E12F2D41-B7BB-4303-AD01-5DCD02D7FF3C}.Release|Any CPU.Build.0 = Release|Any CPU
+ {5CBDD688-1CD0-4E63-81C5-8E18750D891A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {5CBDD688-1CD0-4E63-81C5-8E18750D891A}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {5CBDD688-1CD0-4E63-81C5-8E18750D891A}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {5CBDD688-1CD0-4E63-81C5-8E18750D891A}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/SHH.CameraDashboard/App.xaml.cs b/SHH.CameraDashboard/App.xaml.cs
index d9b571a..a01ecf6 100644
--- a/SHH.CameraDashboard/App.xaml.cs
+++ b/SHH.CameraDashboard/App.xaml.cs
@@ -99,11 +99,12 @@ namespace SHH.CameraDashboard
Id = "CameraService", // 内部标识
DisplayName = "视频接入服务", // UI显示名称
// 请确保路径正确,建议用相对路径 AppDomain.CurrentDomain.BaseDirectory + "SHH.CameraService.exe"
- ExePath = @"E:\Codes2026\Ayay\SHH.CameraService\bin\Debug\net8.0\SHH.CameraService.exe",
+ ExePath = @"D:\Codes\Codes2026\Ayay\SHH.CameraService\bin\Debug\net8.0\SHH.CameraService.exe",
Arguments = serviceArgs, // ★★★ 核心:注入参数 ★★★
StartupOrder = 1, // 优先级
RestartDelayMs = 2000, // 崩溃后2秒重启
- Visible = false // 不显示黑框
+ Visible = true, // 不显示黑框
+ EnableLogRedirect = false,
});
// =========================================================
diff --git a/SHH.CameraDashboard/Invokes/CameraHub.cs b/SHH.CameraDashboard/Invokes/CameraHub.cs
new file mode 100644
index 0000000..84c076b
--- /dev/null
+++ b/SHH.CameraDashboard/Invokes/CameraHub.cs
@@ -0,0 +1,74 @@
+using Microsoft.AspNetCore.SignalR;
+using SHH.Contracts;
+using System.Collections.Concurrent;
+
+namespace SHH.CameraDashboard
+{
+ ///
+ /// [SignalR 中心]
+ /// 职责:负责物理链路的维护,将网络消息路由到业务层 (CommandServer)
+ ///
+ public class CameraHub : Hub
+ {
+ // 静态映射表:InstanceId -> ConnectionId (用于定向发指令)
+ private static readonly ConcurrentDictionary _instanceMapping = new();
+
+ // =================================================================
+ // 1. 注册逻辑 (替代原 CommandServer.HandleRegistration)
+ // =================================================================
+
+ ///
+ /// 供 CameraService 调用
+ ///
+ public async Task Register(RegisterPayload payload)
+ {
+ string connectionId = Context.ConnectionId;
+
+ // 1. 记录映射关系
+ _instanceMapping[payload.InstanceId] = connectionId;
+
+ // 2. 将连接加入组 (按 InstanceId 组队,方便 CommandServer 发指令)
+ await Groups.AddToGroupAsync(connectionId, payload.InstanceId);
+
+ // 3. 回调业务单例处理 UI 逻辑
+ CommandServer.Instance.HandleClientRegister(payload);
+
+ Console.WriteLine($"[Hub] 收到注册: {payload.InstanceId}, 连接ID: {connectionId}");
+ }
+
+ // =================================================================
+ // 2. 指令回执
+ // =================================================================
+
+ ///
+ /// 供 CameraService 执行完指令后调用
+ ///
+ public void ReportCommandResult(CommandResult result)
+ {
+ CommandServer.Instance.HandleCommandResult(result);
+ }
+
+ // =================================================================
+ // 3. 视频流中转
+ // =================================================================
+
+ ///
+ /// 供 CameraService 上传图片
+ ///
+ public async Task UploadFrame(VideoPayload payload)
+ {
+ // 转发给订阅了该摄像头的组 (例如 Dashboard UI 订阅了该组)
+ await Clients.Group($"Watch_{payload.CameraId}").SendAsync("OnFrameRecv", payload);
+ }
+
+ // =================================================================
+ // 生命周期管理
+ // =================================================================
+
+ public override async Task OnDisconnectedAsync(Exception? exception)
+ {
+ // 清理映射逻辑可以在这里扩展
+ await base.OnDisconnectedAsync(exception);
+ }
+ }
+}
\ No newline at end of file
diff --git a/SHH.CameraDashboard/SHH.CameraDashboard.csproj b/SHH.CameraDashboard/SHH.CameraDashboard.csproj
index f40e757..3a82a9e 100644
--- a/SHH.CameraDashboard/SHH.CameraDashboard.csproj
+++ b/SHH.CameraDashboard/SHH.CameraDashboard.csproj
@@ -17,6 +17,7 @@
+
@@ -33,7 +34,6 @@
-
diff --git a/SHH.CameraSdk/Configs/ServiceConfig.cs b/SHH.CameraSdk/Configs/ServiceConfig.cs
index c012f1f..5e20476 100644
--- a/SHH.CameraSdk/Configs/ServiceConfig.cs
+++ b/SHH.CameraSdk/Configs/ServiceConfig.cs
@@ -17,7 +17,8 @@ public class ServiceConfig
// 2. 目标地址列表 (类型变了!)
// ==========================================
- // ★★★ 修改点:从 List 变为 List ★★★
+ // ★★★ 修改点:从 List 变为 List<
+ // > ★★★
public List VideoEndpoints { get; private set; } = new List();
public List CommandEndpoints { get; private set; } = new List();
@@ -77,6 +78,9 @@ public class ServiceConfig
// ==========================================
private static void ParseSingleUriConfig(ServiceConfig config, string rawValue)
{
+ // 【新增】清理可能存在的双引号,防止地址解析失败
+ rawValue = rawValue.Replace("\"", "");
+
var segments = rawValue.Split(new[] { ';' }, StringSplitOptions.RemoveEmptyEntries);
foreach (var segment in segments)
diff --git a/SHH.CameraService/Core/CmdClients/CommandClientWorker.cs b/SHH.CameraService/Core/CmdClients/CommandClientWorker.cs
index 123138c..25c034f 100644
--- a/SHH.CameraService/Core/CmdClients/CommandClientWorker.cs
+++ b/SHH.CameraService/Core/CmdClients/CommandClientWorker.cs
@@ -1,194 +1,194 @@
-using System.Text;
-using MessagePack;
-using Microsoft.Extensions.Hosting;
-using NetMQ;
-using NetMQ.Monitoring; // ★ 1. 必须引用 Monitoring 命名空间
-using NetMQ.Sockets;
-using SHH.CameraSdk;
-using SHH.Contracts;
+//using System.Text;
+//using MessagePack;
+//using Microsoft.Extensions.Hosting;
+//using NetMQ;
+//using NetMQ.Monitoring; // ★ 1. 必须引用 Monitoring 命名空间
+//using NetMQ.Sockets;
+//using SHH.CameraSdk;
+//using SHH.Contracts;
-namespace SHH.CameraService;
+//namespace SHH.CameraService;
-public class CommandClientWorker : BackgroundService
-{
- private readonly ServiceConfig _config;
- private readonly CommandDispatcher _dispatcher;
- private readonly InterceptorPipeline _pipeline;
+//public class CommandClientWorker : BackgroundService
+//{
+// private readonly ServiceConfig _config;
+// private readonly CommandDispatcher _dispatcher;
+// private readonly InterceptorPipeline _pipeline;
- // 管理多个 Socket
- private readonly List _sockets = new();
+// // 管理多个 Socket
+// private readonly List _sockets = new();
- // ★ 2. 新增:保存 Monitor 列表,防止被 GC 回收
- private readonly List _monitors = new();
+// // ★ 2. 新增:保存 Monitor 列表,防止被 GC 回收
+// private readonly List _monitors = new();
- private NetMQPoller? _poller;
+// private NetMQPoller? _poller;
- public CommandClientWorker(
- ServiceConfig config,
- CommandDispatcher dispatcher,
- InterceptorPipeline pipeline)
- {
- _config = config;
- _dispatcher = dispatcher;
- _pipeline = pipeline;
- }
+// public CommandClientWorker(
+// ServiceConfig config,
+// CommandDispatcher dispatcher,
+// InterceptorPipeline pipeline)
+// {
+// _config = config;
+// _dispatcher = dispatcher;
+// _pipeline = pipeline;
+// }
- protected override async Task ExecuteAsync(CancellationToken stoppingToken)
- {
- await Task.Yield();
+// protected override async Task ExecuteAsync(CancellationToken stoppingToken)
+// {
+// await Task.Yield();
- if (!_config.ShouldConnect || _config.CommandEndpoints.Count == 0) return;
+// if (!_config.ShouldConnect || _config.CommandEndpoints.Count == 0) return;
- _poller = new NetMQPoller();
+// _poller = new NetMQPoller();
- // -------------------------------------------------------------
- // 核心修改区:建立连接并挂载监控器
- // -------------------------------------------------------------
- foreach (var ep in _config.CommandEndpoints)
- {
- try
- {
- var socket = new DealerSocket();
- socket.Options.Identity = Encoding.UTF8.GetBytes(_config.AppId);
+// // -------------------------------------------------------------
+// // 核心修改区:建立连接并挂载监控器
+// // -------------------------------------------------------------
+// foreach (var ep in _config.CommandEndpoints)
+// {
+// try
+// {
+// var socket = new DealerSocket();
+// socket.Options.Identity = Encoding.UTF8.GetBytes(_config.AppId);
- var monitorUrl = $"inproc://monitor_{Guid.NewGuid():N}";
- var monitor = new NetMQMonitor(socket, monitorUrl, SocketEvents.Connected);
+// var monitorUrl = $"inproc://monitor_{Guid.NewGuid():N}";
+// var monitor = new NetMQMonitor(socket, monitorUrl, SocketEvents.Connected);
- monitor.Connected += async (s, args) =>
- {
- Console.WriteLine($"[指令] 网络连接建立: {ep.Uri} -> 正在补发注册包...");
- await SendRegisterAsync(socket);
- };
+// monitor.Connected += async (s, args) =>
+// {
+// Console.WriteLine($"[指令] 网络连接建立: {ep.Uri} -> 正在补发注册包...");
+// await SendRegisterAsync(socket);
+// };
- // ★★★ 修正点:使用 AttachToPoller 代替 Add ★★★
- // 错误写法: _poller.Add(monitor);
- monitor.AttachToPoller(_poller);
+// // ★★★ 修正点:使用 AttachToPoller 代替 Add ★★★
+// // 错误写法: _poller.Add(monitor);
+// monitor.AttachToPoller(_poller);
- // 依然需要保存引用,防止被 GC 回收
- _monitors.Add(monitor);
+// // 依然需要保存引用,防止被 GC 回收
+// _monitors.Add(monitor);
- socket.Connect(ep.Uri);
- socket.ReceiveReady += OnSocketReceiveReady;
+// socket.Connect(ep.Uri);
+// socket.ReceiveReady += OnSocketReceiveReady;
- _sockets.Add(socket);
- _poller.Add(socket);
+// _sockets.Add(socket);
+// _poller.Add(socket);
- Console.WriteLine($"[指令] 通道初始化完成: {ep.Uri} (带自动重连监控)");
- }
- catch (Exception ex)
- {
- Console.WriteLine($"[指令] 连接初始化异常: {ex.Message}");
- }
- }
+// Console.WriteLine($"[指令] 通道初始化完成: {ep.Uri} (带自动重连监控)");
+// }
+// catch (Exception ex)
+// {
+// Console.WriteLine($"[指令] 连接初始化异常: {ex.Message}");
+// }
+// }
- if (_sockets.Count == 0) return;
+// if (_sockets.Count == 0) return;
- // =================================================================
- // 6. 绑定 ACK 逻辑 (保持不变)
- // =================================================================
- _dispatcher.OnResponseReady += async (result) =>
- {
- try
- {
- byte[] resultBytes = MessagePackSerializer.Serialize(result);
- var ctx = await _pipeline.ExecuteSendAsync(ProtocolHeaders.CommandResult, resultBytes);
+// // =================================================================
+// // 6. 绑定 ACK 逻辑 (保持不变)
+// // =================================================================
+// _dispatcher.OnResponseReady += async (result) =>
+// {
+// try
+// {
+// byte[] resultBytes = MessagePackSerializer.Serialize(result);
+// var ctx = await _pipeline.ExecuteSendAsync(ProtocolHeaders.CommandResult, resultBytes);
- if (ctx != null)
- {
- foreach (var socket in _sockets)
- {
- socket.SendMoreFrame(ctx.Protocol).SendFrame(ctx.Data);
- }
- Console.WriteLine($"[指令] ACK 已广播 (ID: {result.RequestId})");
- }
- }
- catch (Exception ex)
- {
- Console.WriteLine($"[ACK] 发送失败: {ex.Message}");
- }
- };
+// if (ctx != null)
+// {
+// foreach (var socket in _sockets)
+// {
+// socket.SendMoreFrame(ctx.Protocol).SendFrame(ctx.Data);
+// }
+// Console.WriteLine($"[指令] ACK 已广播 (ID: {result.RequestId})");
+// }
+// }
+// catch (Exception ex)
+// {
+// Console.WriteLine($"[ACK] 发送失败: {ex.Message}");
+// }
+// };
- // =================================================================
- // 7. 启动 Poller
- // =================================================================
- // 注意:我们不需要手动发第一次注册包了,
- // 因为 Poller 启动后,底层 TCP 会建立连接,从而触发 monitor.Connected 事件,
- // 事件里会自动发送注册包。这就是“自动档”的好处。
- _poller.RunAsync();
+// // =================================================================
+// // 7. 启动 Poller
+// // =================================================================
+// // 注意:我们不需要手动发第一次注册包了,
+// // 因为 Poller 启动后,底层 TCP 会建立连接,从而触发 monitor.Connected 事件,
+// // 事件里会自动发送注册包。这就是“自动档”的好处。
+// _poller.RunAsync();
- // 阻塞直到取消
- while (!stoppingToken.IsCancellationRequested)
- {
- await Task.Delay(1000, stoppingToken);
- }
+// // 阻塞直到取消
+// while (!stoppingToken.IsCancellationRequested)
+// {
+// await Task.Delay(1000, stoppingToken);
+// }
- // 清理
- _poller.Stop();
- _poller.Dispose();
- foreach (var m in _monitors) m.Dispose(); // 释放监控器
- foreach (var s in _sockets) s.Dispose();
- }
+// // 清理
+// _poller.Stop();
+// _poller.Dispose();
+// foreach (var m in _monitors) m.Dispose(); // 释放监控器
+// foreach (var s in _sockets) s.Dispose();
+// }
- // =================================================================
- // ★ 8. 抽离出的注册包发送逻辑 (供 Monitor 调用)
- // =================================================================
- private async Task SendRegisterAsync(DealerSocket targetSocket)
- {
- try
- {
- var registerPayload = new RegisterPayload
- {
- Protocol = ProtocolHeaders.ServerRegister,
- InstanceId = _config.AppId,
- ProcessId = Environment.ProcessId,
- Version = "1.0.0",
- ServerIp = "127.0.0.1", // 建议优化:获取本机真实IP
- WebApiPort = _config.BasePort,
- StartTime = DateTime.Now
- };
+// // =================================================================
+// // ★ 8. 抽离出的注册包发送逻辑 (供 Monitor 调用)
+// // =================================================================
+// private async Task SendRegisterAsync(DealerSocket targetSocket)
+// {
+// try
+// {
+// var registerPayload = new RegisterPayload
+// {
+// Protocol = ProtocolHeaders.ServerRegister,
+// InstanceId = _config.AppId,
+// ProcessId = Environment.ProcessId,
+// Version = "1.0.0",
+// ServerIp = "127.0.0.1", // 建议优化:获取本机真实IP
+// WebApiPort = _config.BasePort,
+// StartTime = DateTime.Now
+// };
- byte[] regData = MessagePackSerializer.Serialize(registerPayload);
+// byte[] regData = MessagePackSerializer.Serialize(registerPayload);
- // 执行拦截器
- var ctx = await _pipeline.ExecuteSendAsync(ProtocolHeaders.ServerRegister, regData);
+// // 执行拦截器
+// var ctx = await _pipeline.ExecuteSendAsync(ProtocolHeaders.ServerRegister, regData);
- if (ctx != null)
- {
- // 直接向触发事件的那个 Socket 发送
- // DealerSocket 允许在连接未完全就绪时 Send,它会缓存直到网络通畅
- targetSocket.SendMoreFrame(ctx.Protocol).SendFrame(ctx.Data);
- // Console.WriteLine($"[指令] 身份注册包已推入队列: {targetSocket.Options.Identity}");
- }
- }
- catch (Exception ex)
- {
- Console.WriteLine($"[指令] 注册包发送失败: {ex.Message}");
- }
- }
+// if (ctx != null)
+// {
+// // 直接向触发事件的那个 Socket 发送
+// // DealerSocket 允许在连接未完全就绪时 Send,它会缓存直到网络通畅
+// targetSocket.SendMoreFrame(ctx.Protocol).SendFrame(ctx.Data);
+// // Console.WriteLine($"[指令] 身份注册包已推入队列: {targetSocket.Options.Identity}");
+// }
+// }
+// catch (Exception ex)
+// {
+// Console.WriteLine($"[指令] 注册包发送失败: {ex.Message}");
+// }
+// }
- private async void OnSocketReceiveReady(object? sender, NetMQSocketEventArgs e)
- {
- NetMQMessage incomingMsg = new NetMQMessage();
- if (e.Socket.TryReceiveMultipartMessage(ref incomingMsg))
- {
- if (incomingMsg.FrameCount >= 2)
- {
- try
- {
- string rawProtocol = incomingMsg[0].ConvertToString();
- byte[] rawData = incomingMsg[1].ToByteArray();
+// private async void OnSocketReceiveReady(object? sender, NetMQSocketEventArgs e)
+// {
+// NetMQMessage incomingMsg = new NetMQMessage();
+// if (e.Socket.TryReceiveMultipartMessage(ref incomingMsg))
+// {
+// if (incomingMsg.FrameCount >= 2)
+// {
+// try
+// {
+// string rawProtocol = incomingMsg[0].ConvertToString();
+// byte[] rawData = incomingMsg[1].ToByteArray();
- var ctx = await _pipeline.ExecuteReceiveAsync(rawProtocol, rawData);
- if (ctx != null)
- {
- await _dispatcher.DispatchAsync(ctx.Protocol, ctx.Data);
- }
- }
- catch (Exception ex)
- {
- Console.WriteLine($"[指令] 处理异常: {ex.Message}");
- }
- }
- }
- }
-}
\ No newline at end of file
+// var ctx = await _pipeline.ExecuteReceiveAsync(rawProtocol, rawData);
+// if (ctx != null)
+// {
+// await _dispatcher.DispatchAsync(ctx.Protocol, ctx.Data);
+// }
+// }
+// catch (Exception ex)
+// {
+// Console.WriteLine($"[指令] 处理异常: {ex.Message}");
+// }
+// }
+// }
+// }
+//}
\ No newline at end of file
diff --git a/SHH.CameraService/Core/NetSenders/DeviceStateMonitorWorker.cs b/SHH.CameraService/Core/NetSenders/DeviceStateMonitorWorker.cs
index 76350f1..325190a 100644
--- a/SHH.CameraService/Core/NetSenders/DeviceStateMonitorWorker.cs
+++ b/SHH.CameraService/Core/NetSenders/DeviceStateMonitorWorker.cs
@@ -1,142 +1,169 @@
-using System.Collections.Concurrent;
+using Grpc.Core;
+using Grpc.Net.Client;
using Microsoft.Extensions.Hosting;
-using NetMQ;
-using NetMQ.Sockets;
-using MessagePack;
+using Microsoft.Extensions.Logging;
using SHH.CameraSdk;
using SHH.Contracts;
-using System.Text;
+using SHH.Contracts.Grpc;
+using System.Collections.Concurrent;
-namespace SHH.CameraService
+namespace SHH.CameraService;
+
+///
+/// 设备状态监控工作者 (gRPC 版)
+/// 职责:监控相机状态并在状态变更或心跳周期内,通过 gRPC 批量上报至所有配置的端点
+///
+public class DeviceStateMonitorWorker : BackgroundService
{
- public class DeviceStateMonitorWorker : BackgroundService
+ private readonly CameraManager _manager;
+ private readonly ServiceConfig _config;
+ private readonly ILogger _logger;
+
+ // 状态存储:CameraId -> 状态载荷
+ private readonly ConcurrentDictionary _stateStore = new();
+
+ private volatile bool _isDirty = false;
+ private long _lastSendTick = 0;
+
+ public DeviceStateMonitorWorker(
+ CameraManager manager,
+ ServiceConfig config,
+ ILogger logger)
{
- private readonly CameraManager _manager;
- private readonly ServiceConfig _config;
- private readonly InterceptorPipeline _pipeline;
+ _manager = manager;
+ _config = config;
+ _logger = logger;
+ }
- // 修改点1: 改为 Socket 列表
- private readonly List _sockets = new();
- private readonly ConcurrentDictionary _stateStore = new();
-
- private volatile bool _isDirty = false;
- private long _lastSendTick = 0;
-
- public DeviceStateMonitorWorker(
- CameraManager manager,
- ServiceConfig config,
- InterceptorPipeline pipeline)
+ protected override async Task ExecuteAsync(CancellationToken stoppingToken)
+ {
+ // 1. 初始化本地状态缓存
+ foreach (var dev in _manager.GetAllDevices())
{
- _manager = manager;
- _config = config;
- _pipeline = pipeline;
+ UpdateLocalState(dev.Id, false, "Service Init");
}
- protected override async Task ExecuteAsync(CancellationToken stoppingToken)
+ // 2. 订阅 SDK 状态变更事件
+ _manager.OnDeviceStatusChanged += OnSdkStatusChanged;
+
+ _logger.LogInformation("[StatusWorker] gRPC 状态上报已启动,配置节点数: {Count}", _config.CommandEndpoints.Count);
+
+ // 3. 定时循环 (1秒1次检查)
+ var timer = new PeriodicTimer(TimeSpan.FromSeconds(1));
+ try
{
- // 1. 初始化
- foreach (var dev in _manager.GetAllDevices())
+ while (await timer.WaitForNextTickAsync(stoppingToken))
{
- UpdateLocalState(dev.Id, false, "Init");
- }
-
- _manager.OnDeviceStatusChanged += OnSdkStatusChanged;
-
- // 修改点2: 遍历所有端点建立连接
- if (_config.CommandEndpoints.Count == 0) return;
-
- Console.WriteLine($"[StatusWorker] 启动状态上报,目标节点数: {_config.CommandEndpoints.Count}");
-
- foreach (var ep in _config.CommandEndpoints)
- {
- try
- {
- var socket = new DealerSocket();
- // 状态通道也建议设置 Identity,方便服务端追踪
- socket.Options.Identity = Encoding.UTF8.GetBytes(_config.AppId + "_status");
- socket.Options.SendHighWatermark = 1000;
- socket.Connect(ep.Uri);
- _sockets.Add(socket);
- }
- catch (Exception ex)
- {
- Console.WriteLine($"[StatusWorker] 连接失败 {ep.Uri}: {ex.Message}");
- }
- }
-
- // 定时循环 (1秒1次)
- var timer = new PeriodicTimer(TimeSpan.FromSeconds(1));
- try
- {
- while (await timer.WaitForNextTickAsync(stoppingToken))
- {
- await CheckAndBroadcastAsync();
- }
- }
- finally
- {
- _manager.OnDeviceStatusChanged -= OnSdkStatusChanged;
- // 清理所有 socket
- foreach (var s in _sockets) s.Dispose();
+ await CheckAndBroadcastAsync(stoppingToken);
}
}
-
- private void OnSdkStatusChanged(long deviceId, bool isOnline, string reason)
+ catch (OperationCanceledException) { /* 正常退出 */ }
+ catch (Exception ex)
{
- UpdateLocalState(deviceId, isOnline, reason);
- _isDirty = true;
+ _logger.LogError(ex, "[StatusWorker] 运行异常");
}
-
- private void UpdateLocalState(long deviceId, bool isOnline, string reason)
+ finally
{
- var evt = new StatusEventPayload
+ _manager.OnDeviceStatusChanged -= OnSdkStatusChanged;
+ }
+ }
+
+ ///
+ /// SDK 状态变更回调
+ ///
+ private void OnSdkStatusChanged(long deviceId, bool isOnline, string reason)
+ {
+ UpdateLocalState(deviceId, isOnline, reason);
+ _isDirty = true;
+ }
+
+ private void UpdateLocalState(long deviceId, bool isOnline, string reason)
+ {
+ var evt = new StatusEventPayload
+ {
+ CameraId = deviceId.ToString(),
+ IsOnline = isOnline,
+ Reason = reason,
+ Timestamp = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds()
+ };
+ _stateStore[deviceId.ToString()] = evt;
+ }
+
+ ///
+ /// 执行广播逻辑
+ ///
+ private async Task CheckAndBroadcastAsync(CancellationToken ct)
+ {
+ long now = Environment.TickCount64;
+
+ // 策略: 有变更(Dirty) 或 超过5秒(强制心跳)
+ bool shouldSend = _isDirty || (now - _lastSendTick > 5000);
+
+ if (shouldSend && _config.CommandEndpoints.Any())
+ {
+ // 1. 构建 gRPC 请求包
+ var request = new StatusBatchRequest
{
- CameraId = deviceId.ToString(),
- IsOnline = isOnline,
- Reason = reason,
+ Protocol = "GRPC",
Timestamp = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds()
};
- _stateStore[deviceId.ToString()] = evt;
- }
- // 修改点3: 广播发送逻辑
- private async Task CheckAndBroadcastAsync()
- {
- long now = Environment.TickCount64;
- // 策略: 有变更 或 超过5秒(心跳)
- bool shouldSend = _isDirty || (now - _lastSendTick > 5000);
+ // 转换内存中的状态快照为 Protobuf 列表
+ foreach (var item in _stateStore.Values)
+ {
+ request.Items.Add(new StatusEventItem
+ {
+ CameraId = item.CameraId,
+ IsOnline = item.IsOnline,
+ Reason = item.Reason,
+ Timestamp = item.Timestamp
+ });
+ }
- if (shouldSend && _sockets.Count > 0)
+ // 2. 遍历所有端点进行发送
+ foreach (var endpoint in _config.CommandEndpoints)
{
try
{
- var snapshot = _stateStore.Values.ToList();
- var batch = new StatusBatchPayload
+ string grpcUrl = endpoint.Uri.Replace("tcp://", "http://").Trim();
+
+ // --- 增加以下诊断代码 ---
+ using var channel = GrpcChannel.ForAddress(grpcUrl);
+ var client = new GatewayProvider.GatewayProviderClient(channel);
+
+ // 获取 gRPC 内部生成的服务全称
+ // 这就是客户端尝试调用的真实路径:/包名.服务名/方法名
+ var methodName = "ReportStatusBatch";
+ var serviceName = client.GetType().DeclaringType?.Name ?? "Unknown";
+
+ _logger.LogInformation("[gRPC Debug] 准备调用端点: {Url}", grpcUrl);
+ _logger.LogInformation("[gRPC Debug] 客户端契约服务名: {Service}", serviceName);
+
+ // 执行调用
+ var response = await client.ReportStatusBatchAsync(request,
+ deadline: DateTime.UtcNow.AddSeconds(2), cancellationToken: ct);
+
+ if (response.Success)
{
- Items = snapshot,
- Timestamp = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds()
- };
-
- byte[] data = MessagePackSerializer.Serialize(batch);
-
- // 拦截器处理
- var ctx = await _pipeline.ExecuteSendAsync("STATUS_BATCH", data);
- if (ctx != null)
- {
- // ★★★ 核心修复:循环广播给所有 Socket ★★★
- foreach (var socket in _sockets)
- {
- // TrySend 避免阻塞,如果某个服务端卡死不影响其他端
- socket.SendMoreFrame(ctx.Protocol).TrySendFrame(ctx.Data);
- }
-
+ _logger.LogInformation("[gRPC Success] 上报成功");
_isDirty = false;
- _lastSendTick = now;
+ _lastSendTick = Environment.TickCount64;
+ }
+ }
+ catch (RpcException ex)
+ {
+ // 这里是关键:打印 RpcException 的详细状态
+ _logger.LogError("[gRPC Error] StatusCode: {Code}, Detail: {Detail}", ex.StatusCode, ex.Status.Detail);
+
+ // 如果是 Unimplemented,通常意味着路径不对
+ if (ex.StatusCode == StatusCode.Unimplemented)
+ {
+ _logger.LogError("[gRPC Fix] 请检查服务端是否注册了名为 'GatewayProvider' 的服务,且其 package 声明与客户端一致。");
}
}
catch (Exception ex)
{
- Console.WriteLine($"[StatusWorker] 发送失败: {ex.Message}");
+ _logger.LogError("[gRPC Fatal] 非 RPC 异常: {Msg}", ex.Message);
}
}
}
diff --git a/SHH.CameraService/Core/NetSenders/NetMQProtocolExtensions.cs b/SHH.CameraService/Core/NetSenders/NetMQProtocolExtensions.cs
index 709ad8d..0e76f8f 100644
--- a/SHH.CameraService/Core/NetSenders/NetMQProtocolExtensions.cs
+++ b/SHH.CameraService/Core/NetSenders/NetMQProtocolExtensions.cs
@@ -1,87 +1,87 @@
-using MessagePack;
-using NetMQ;
-using SHH.Contracts;
+//using MessagePack;
+//using NetMQ;
+//using SHH.Contracts;
-namespace SHH.CameraService
-{
- ///
- /// 负责将业务契约转换为 ZeroMQ 传输协议
- ///
- public static class NetMQProtocolExtensions
- {
- private const string PROTOCOL_HEADER = "SHH_V1";
+//namespace SHH.CameraService
+//{
+// ///
+// /// 负责将业务契约转换为 ZeroMQ 传输协议
+// ///
+// public static class NetMQProtocolExtensions
+// {
+// private const string PROTOCOL_HEADER = "SHH_V1";
- ///
- /// 扩展方法:将 Payload 转为 NetMQMessage
- /// 使用方法:var msg = payload.ToNetMqMessage();
- ///
- public static NetMQMessage ToNetMqMessage(this VideoPayload payload)
- {
- var msg = new NetMQMessage();
+// ///
+// /// 扩展方法:将 Payload 转为 NetMQMessage
+// /// 使用方法:var msg = payload.ToNetMqMessage();
+// ///
+// public static NetMQMessage ToNetMqMessage(this VideoPayload payload)
+// {
+// var msg = new NetMQMessage();
- // Frame 0: 协议魔数
- msg.Append(PROTOCOL_HEADER);
+// // Frame 0: 协议魔数
+// msg.Append(PROTOCOL_HEADER);
- ////// Frame 1: 元数据 JSON
- ////msg.Append(payload.GetMetadataJson());
+// ////// Frame 1: 元数据 JSON
+// ////msg.Append(payload.GetMetadataJson());
- // ★★★ 修复点:在序列化之前,手动更新 Payload 的标志位 ★★★
- payload.HasOriginalImage = (payload.OriginalImageBytes != null && payload.OriginalImageBytes.Length > 0);
- payload.HasTargetImage = (payload.TargetImageBytes != null && payload.TargetImageBytes.Length > 0);
+// // ★★★ 修复点:在序列化之前,手动更新 Payload 的标志位 ★★★
+// payload.HasOriginalImage = (payload.OriginalImageBytes != null && payload.OriginalImageBytes.Length > 0);
+// payload.HasTargetImage = (payload.TargetImageBytes != null && payload.TargetImageBytes.Length > 0);
- // Frame 1: Metadata (MessagePack)
- byte[] metaBytes = MessagePackSerializer.Serialize(payload);
- msg.Append(metaBytes);
+// // Frame 1: Metadata (MessagePack)
+// byte[] metaBytes = MessagePackSerializer.Serialize(payload);
+// msg.Append(metaBytes);
- // Frame 2: 原始图 (保持帧位对齐,无数据则发空帧)
- if (payload.HasOriginalImage && payload.OriginalImageBytes != null)
- msg.Append(payload.OriginalImageBytes);
- else
- msg.Append(Array.Empty());
+// // Frame 2: 原始图 (保持帧位对齐,无数据则发空帧)
+// if (payload.HasOriginalImage && payload.OriginalImageBytes != null)
+// msg.Append(payload.OriginalImageBytes);
+// else
+// msg.Append(Array.Empty());
- // Frame 3: 处理图
- if (payload.HasTargetImage && payload.TargetImageBytes != null)
- msg.Append(payload.TargetImageBytes);
- else
- msg.Append(Array.Empty());
+// // Frame 3: 处理图
+// if (payload.HasTargetImage && payload.TargetImageBytes != null)
+// msg.Append(payload.TargetImageBytes);
+// else
+// msg.Append(Array.Empty());
- return msg;
- }
+// return msg;
+// }
- ///
- /// 扩展方法:从 NetMQMessage 还原 Payload
- ///
- public static VideoPayload ToVideoPayload(this NetMQMessage msg)
- {
- if (msg == null || msg.FrameCount < 2) return null;
+// ///
+// /// 扩展方法:从 NetMQMessage 还原 Payload
+// ///
+// public static VideoPayload ToVideoPayload(this NetMQMessage msg)
+// {
+// if (msg == null || msg.FrameCount < 2) return null;
- // Frame 0 Check
- if (msg[0].ConvertToString() != PROTOCOL_HEADER) return null;
+// // Frame 0 Check
+// if (msg[0].ConvertToString() != PROTOCOL_HEADER) return null;
- //// Frame 1: Metadata
- //string json = msg[1].ConvertToString();
- //var payload = VideoPayload.FromMetadataJson(json);
+// //// Frame 1: Metadata
+// //string json = msg[1].ConvertToString();
+// //var payload = VideoPayload.FromMetadataJson(json);
- // [新代码] 直接从二进制还原
- // ToByteArray() 虽然会产生一次拷贝,但对于 Metadata 这种小数据影响微乎其微
- // 相比 JSON 解析 String 的开销,这已经非常快了
- var payload = MessagePackSerializer.Deserialize(msg[1].ToByteArray());
- if (payload == null) return null;
+// // [新代码] 直接从二进制还原
+// // ToByteArray() 虽然会产生一次拷贝,但对于 Metadata 这种小数据影响微乎其微
+// // 相比 JSON 解析 String 的开销,这已经非常快了
+// var payload = MessagePackSerializer.Deserialize(msg[1].ToByteArray());
+// if (payload == null) return null;
- // Frame 2: Raw Image
- // 利用 BufferSize 避免不必要的内存拷贝,如果长度为0则跳过
- if (payload.HasOriginalImage && msg[2].BufferSize > 0)
- {
- payload.OriginalImageBytes = msg[2].ToByteArray();
- }
+// // Frame 2: Raw Image
+// // 利用 BufferSize 避免不必要的内存拷贝,如果长度为0则跳过
+// if (payload.HasOriginalImage && msg[2].BufferSize > 0)
+// {
+// payload.OriginalImageBytes = msg[2].ToByteArray();
+// }
- // Frame 3: Processed Image
- if (payload.HasTargetImage && msg[3].BufferSize > 0)
- {
- payload.TargetImageBytes = msg[3].ToByteArray();
- }
+// // Frame 3: Processed Image
+// if (payload.HasTargetImage && msg[3].BufferSize > 0)
+// {
+// payload.TargetImageBytes = msg[3].ToByteArray();
+// }
- return payload;
- }
- }
-}
\ No newline at end of file
+// return payload;
+// }
+// }
+//}
\ No newline at end of file
diff --git a/SHH.CameraService/Core/NetSenders/NetMqSenderWorker.cs b/SHH.CameraService/Core/NetSenders/NetMqSenderWorker.cs
index 3f29db3..69289b1 100644
--- a/SHH.CameraService/Core/NetSenders/NetMqSenderWorker.cs
+++ b/SHH.CameraService/Core/NetSenders/NetMqSenderWorker.cs
@@ -1,84 +1,93 @@
-using Microsoft.Extensions.Hosting;
-using NetMQ;
-using NetMQ.Sockets;
+using Google.Protobuf;
+using Grpc.Net.Client;
+using Microsoft.Extensions.Hosting;
+using Microsoft.Extensions.Logging;
+using SHH.Contracts.Grpc;
namespace SHH.CameraService;
///
-/// NetMQ 发送工作者
-/// 职责:从指定目标的 VideoDataChannel 读取 Payload,通过 ZeroMQ 发送出去
+/// gRPC 视频流发送工作者
+/// 职责:监听特定的 StreamTarget 队列,建立 gRPC 客户端流并持续推送图片
///
-public class NetMqSenderWorker : BackgroundService
+public class GrpcSenderWorker : BackgroundService
{
private readonly StreamTarget _target;
+ private readonly ILogger _logger;
+ private readonly string _grpcUrl;
- // 构造函数注入特定的目标对象 (由 Program.cs 的工厂方法提供)
- public NetMqSenderWorker(StreamTarget target)
+ public GrpcSenderWorker(StreamTarget target, ILogger logger)
{
_target = target;
+ _logger = logger;
+
+ // 自动适配地址:将配置的 tcp://localhost:9001 转换为 http://localhost:9001
+ // 并且严格使用你验证成功的 localhost
+ _grpcUrl = _target.Config.Endpoint.Replace("tcp://", "http://");
}
+
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
- // 增加重启保护
+ _logger.LogInformation($"[gRPC Worker] 启动。目标: {_target.Config.Name}, 地址: {_grpcUrl}");
+
while (!stoppingToken.IsCancellationRequested)
{
try
{
- Console.WriteLine($"[NetMqSender] 连接至: {_target.Config.Endpoint}");
+ // 1. 建立通道
+ using var channel = GrpcChannel.ForAddress(_grpcUrl);
+ var client = new GatewayProvider.GatewayProviderClient(channel);
- using var clientSocket = new PublisherSocket();
- clientSocket.Options.SendHighWatermark = 1000;
- // 关键:增加 TCP 保活,防止防火墙静默断开长连接
- clientSocket.Options.TcpKeepalive = true;
- clientSocket.Options.TcpKeepaliveIdle = TimeSpan.FromSeconds(5);
+ // 2. 开启客户端流 (UploadVideoStream 是在 proto 中定义的)
+ using var call = client.UploadVideoStream(cancellationToken: stoppingToken);
- clientSocket.Connect(_target.Config.Endpoint);
+ _logger.LogInformation($"[gRPC Worker] 已开启视频推送流: {_target.Config.Name}");
- int frameCount = 0;
-
- // 使用更稳健的读取方式
+ // 3. 核心搬运循环:从内存队列 (Channel) 读取数据
await foreach (var payload in _target.Channel.Reader.ReadAllAsync(stoppingToken))
{
- try
+ // 将业务 DTO 转换为 gRPC 原生 Request
+ var request = new VideoFrameRequest
{
- // 1. 构造消息 (内部执行了 MessagePack 序列化)
- var msg = payload.ToNetMqMessage();
+ CameraId = payload.CameraId ?? "Unknown",
+ CaptureTimestamp = payload.CaptureTimestamp,
+ OriginalWidth = payload.OriginalWidth,
+ OriginalHeight = payload.OriginalHeight,
+ HasOriginalImage = payload.HasOriginalImage,
+ HasTargetImage = payload.HasTargetImage,
- // 2. 发送
- bool sent = clientSocket.TrySendMultipartMessage(msg);
+ // ★ 核心:将 byte[] 转换为 gRPC 的 ByteString (高性能)
+ OriginalImageBytes = payload.OriginalImageBytes != null
+ ? ByteString.CopyFrom(payload.OriginalImageBytes)
+ : ByteString.Empty,
- if (!sent)
+ TargetImageBytes = payload.TargetImageBytes != null
+ ? ByteString.CopyFrom(payload.TargetImageBytes)
+ : ByteString.Empty
+ };
+
+ // 处理诊断信息 map
+ if (payload.Diagnostics != null)
+ {
+ foreach (var kv in payload.Diagnostics)
{
- Console.WriteLine($"[NetMqSender] 发送缓冲区满,丢弃帧: {payload.CameraId}");
- // ★ 如果没有发送成功,建议显式清理消息帧,防止内存滞留
- msg.Clear();
- }
- else
- {
- frameCount++;
- if (frameCount % 100 == 0)
- Console.WriteLine($"[NetMqSender] 已搬运 100 帧至缓冲区.");
+ request.Diagnostics.Add(kv.Key, kv.Value?.ToString() ?? "");
}
}
- catch (Exception ex)
- {
- Console.WriteLine($"[NetMqSender] 内部循环异常: {ex.Message}");
- }
+
+ // 4. 发送至 AiVideo
+ await call.RequestStream.WriteAsync(request);
}
+
+ // 正常结束流
+ await call.RequestStream.CompleteAsync();
}
catch (OperationCanceledException) { break; }
catch (Exception ex)
{
- // ★★★ 核心改进:捕获异常并等待重试 ★★★
- // 防止因为一次内存溢出或网络波动导致整个 BackgroundService 永久停止
- Console.WriteLine($"[NetMqSender] 发生致命异常,5秒后尝试重建连接: {ex.Message}");
+ _logger.LogError($"[gRPC Worker] 推送链路异常,5秒后重连: {ex.Message}");
await Task.Delay(5000, stoppingToken);
}
- finally
- {
- // 确保每次循环退出(无论是异常还是正常)都清理环境
- NetMQConfig.Cleanup(false);
- }
}
}
}
\ No newline at end of file
diff --git a/SHH.CameraService/Grpc/CommandReceiverWorker.cs b/SHH.CameraService/Grpc/CommandReceiverWorker.cs
new file mode 100644
index 0000000..576707c
--- /dev/null
+++ b/SHH.CameraService/Grpc/CommandReceiverWorker.cs
@@ -0,0 +1,123 @@
+using Grpc.Core;
+using Grpc.Net.Client;
+using Microsoft.Extensions.Hosting;
+using Microsoft.Extensions.Logging;
+using Newtonsoft.Json.Linq;
+using SHH.CameraSdk;
+using SHH.Contracts;
+using SHH.Contracts.Grpc; // 引用 Proto 生成的命名空间
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Threading;
+using System.Threading.Tasks;
+
+namespace SHH.CameraService
+{
+ ///
+ /// gRPC 指令接收后台服务
+ /// 负责:1. 逻辑注册 2. 维持指令长连接 3. 指令分发
+ ///
+ public class GrpcCommandReceiverWorker : BackgroundService
+ {
+ private readonly ILogger _logger;
+ private readonly ServiceConfig _config;
+ private readonly IEnumerable _handlers; // 自动注入所有指令处理器
+
+ public GrpcCommandReceiverWorker(
+ ILogger logger,
+ ServiceConfig config,
+ IEnumerable handlers)
+ {
+ _logger = logger;
+ _config = config;
+ _handlers = handlers;
+ }
+
+ protected override async Task ExecuteAsync(CancellationToken stoppingToken)
+ {
+ // 给 SDK 和数据库留出几秒钟的加载时间
+ _logger.LogInformation("[gRPC Bus] 后台 Worker 准备就绪,3秒后发起连接...");
+ await Task.Delay(3000, stoppingToken);
+
+ while (!stoppingToken.IsCancellationRequested)
+ {
+ try
+ {
+ // 1. 地址预处理 (将 127.0.0.1 强制转换为 localhost 解决 Unimplemented 问题)
+ var ep = _config.CommandEndpoints.First();
+ string targetUrl = ep.Uri.Replace("tcp://", "http://").Replace("127.0.0.1", "localhost");
+
+ using var channel = GrpcChannel.ForAddress(targetUrl);
+ var client = new GatewayProvider.GatewayProviderClient(channel);
+
+ // --- 第一步:发起逻辑注册 (Unary) ---
+ _logger.LogInformation("[gRPC Bus] 正在发起逻辑注册: {Url}", targetUrl);
+ var regResp = await client.RegisterInstanceAsync(new RegisterRequest
+ {
+ InstanceId = _config.AppId,
+ Version = "2.0.0-grpc",
+ ServerIp = "127.0.0.1",
+ StartTimeTicks = DateTime.Now.Ticks
+ }, cancellationToken: stoppingToken);
+
+ if (regResp.Success)
+ {
+ _logger.LogInformation("[gRPC Bus] 逻辑注册成功。正在开启长连接指令通道...");
+
+ // --- 第二步:开启物理指令流 (Server Streaming) ---
+ using var call = client.OpenCommandChannel(new CommandStreamRequest
+ {
+ InstanceId = _config.AppId
+ }, cancellationToken: stoppingToken);
+
+ // --- 第三步:阻塞式监听服务端推送 ---
+ // 只要服务端通过 responseStream.WriteAsync 发消息,这里就会命中
+ while (await call.ResponseStream.MoveNext(stoppingToken))
+ {
+ var protoMsg = call.ResponseStream.Current;
+ _logger.LogInformation("[gRPC Bus] 收到远程指令: {CmdCode}", protoMsg.CmdCode);
+
+ // 异步分发,不阻塞接收循环
+ _ = DispatchCommandAsync(protoMsg);
+ }
+ }
+ }
+ catch (OperationCanceledException) { break; }
+ catch (Exception ex)
+ {
+ _logger.LogError("[gRPC Bus] 链路异常,5秒后重试: {Msg}", ex.Message);
+ await Task.Delay(5000, stoppingToken);
+ }
+ }
+ }
+
+ ///
+ /// 指令分发逻辑
+ ///
+ private async Task DispatchCommandAsync(CommandPayloadProto msg)
+ {
+ try
+ {
+ // 1. 寻找匹配的处理器 (SyncCameraHandler / RemoveCameraHandler)
+ var handler = _handlers.FirstOrDefault(h => h.ActionName == msg.CmdCode);
+
+ if (handler != null)
+ {
+ // 2. 将 Proto 的参数转为 JToken,保持与原有处理器兼容
+ var jsonParams = JToken.Parse(msg.JsonParams);
+ await handler.ExecuteAsync(jsonParams);
+ _logger.LogInformation("[gRPC Bus] 指令 {CmdCode} 执行完成", msg.CmdCode);
+ }
+ else
+ {
+ _logger.LogWarning("[gRPC Bus] 未找到处理 {CmdCode} 的处理器", msg.CmdCode);
+ }
+ }
+ catch (Exception ex)
+ {
+ _logger.LogError(ex, "[gRPC Bus] 指令执行失败: {CmdCode}", msg.CmdCode);
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/SHH.CameraService/Program.cs b/SHH.CameraService/Program.cs
index 3ba6013..97e02bd 100644
--- a/SHH.CameraService/Program.cs
+++ b/SHH.CameraService/Program.cs
@@ -1,7 +1,10 @@
-using Microsoft.AspNetCore.Builder;
+using Grpc.Net.Client;
+using Microsoft.AspNetCore.Builder;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.OpenApi.Models;
using SHH.CameraSdk;
+using SHH.Contracts.Grpc;
+using Microsoft.Extensions.Logging;
namespace SHH.CameraService;
@@ -9,131 +12,138 @@ public class Program
{
public static async Task Main(string[] args)
{
- // 1. 理由:缓冲时间 10 秒, 供附加调试工具使用
- for (var i = 1; i < 10; i++)
- Thread.Sleep(1000);
-
- // =============================================================
- // 2. 基础环境与配置 (理由:明确身份 ID 和 监听端口)
- // =============================================================
- var config = ServiceConfig.BuildFromArgs(args);
-
- // 硬件预热 (理由:确保底层驱动库在 Web 容器启动前完全就绪)
+ // 2. 硬件预热 (静态方法保留)
HikNativeMethods.NET_DVR_Init();
HikSdkManager.ForceWarmUp();
+ // 1. [核心环境] 必须在所有网络操作前开启
+ AppContext.SetSwitch("System.Net.Http.SocketsHttpHandler.Http2UnencryptedSupport", true);
+
+ // 2. 模拟/解析配置
+ if (args.Length == 0)
+ {
+ string serviceArgs = "--appid CameraApp_01 " +
+ "--uris localhost,9001,video,调试PC; " +
+ "--uris localhost,9001,command,调试PC; " +
+ "--mode 1 --ports 5000,100";
+ args = serviceArgs.Split(' ', StringSplitOptions.RemoveEmptyEntries);
+ }
+ var config = ServiceConfig.BuildFromArgs(args);
+
+ // =============================================================
+ // 3. 【强行复刻成功逻辑】 在 Web 容器启动前直接执行注册
+ // =============================================================
+ if (config.CommandEndpoints.Any())
+ {
+ try
+ {
+ // 将 tcp:// 转换为 http:// 以适配 gRPC
+ string targetUrl = config.CommandEndpoints.First().Uri.Replace("tcp://", "http://");
+
+ using var channel = GrpcChannel.ForAddress(targetUrl);
+ var client = new GatewayProvider.GatewayProviderClient(channel);
+
+ Console.WriteLine($"[gRPC] 正在执行预注册 (环境: 纯净): {targetUrl}");
+ var resp = await client.RegisterInstanceAsync(new RegisterRequest
+ {
+ InstanceId = config.AppId,
+ Version = "2.0.0-grpc",
+ ServerIp = "127.0.0.1",
+ WebApiPort = config.BasePort,
+ StartTimeTicks = DateTime.Now.Ticks,
+ ProcessId = Environment.ProcessId,
+ Description = "Camera Service"
+ });
+ Console.WriteLine($"[gRPC] 预注册成功: {resp.Message}");
+ }
+ catch (Exception ex)
+ {
+ Console.WriteLine($"[gRPC] 预注册尝试失败 (不影响启动): {ex.Message}");
+ }
+ }
+
+ // =============================================================
+ // 4. 构建 Web 主机环境
+ // =============================================================
var builder = WebApplication.CreateBuilder(args);
- // =============================================================
- // 3. 依赖注入注册 (DI)
- // =============================================================
+ // 基础业务单例注册
builder.Services.AddSingleton(config);
-
- // 注册缩放与增亮业务(不注册则不实现)
builder.Services.AddSingleton();
-
builder.Services.AddSingleton(sp => new ImageScaleCluster(4, sp.GetRequiredService()));
builder.Services.AddSingleton(sp => new ImageEnhanceCluster(4, sp.GetRequiredService()));
builder.Services.AddHostedService();
// 接入 SDK 核心逻辑
builder.Services.AddCameraSdk(config.NumericId);
-
- // 注册后台引擎 (理由:托管长周期的硬件状态监控)
builder.Services.AddHostedService();
+
+ // ★ 注册 gRPC 版本的状态监控工作者 (不讲道理,直接注册)
builder.Services.AddHostedService();
-
- // 配置 Web 相关的服务
- ConfigureWebServices(builder, config);
-
- // 配置进程守护
builder.Services.AddHostedService();
+ builder.Services.AddHostedService();
// =============================================================
- // 4. 接受启动传参, 并支持将视频进行网络广播
+ // 5. 视频流 Target 注册 (gRPC 模式)
// =============================================================
-
- // 1. 读取配置创建 targets (可以是 1 个,也可以是 10 个)
var netTargets = new List();
if (config.VideoEndpoints != null)
{
- foreach(var cfgVideo in config.VideoEndpoints)
+ foreach (var cfgVideo in config.VideoEndpoints)
{
netTargets.Add(new StreamTarget(new PushTargetConfig
{
- Name = cfgVideo.Description, Endpoint = cfgVideo.Uri, QueueCapacity = 10,
+ Name = cfgVideo.Description,
+ Endpoint = cfgVideo.Uri,
+ QueueCapacity = 10,
}));
}
}
- // 2. 注册 Targets (供采集者用)
builder.Services.AddSingleton>(netTargets);
-
- // 3. 注册采集者 (它会注入上面的 targets,进行编码和分发)
builder.Services.AddHostedService();
- // 5. 为每个 Target 注册一个独立的发送者
+ // 为每个 Target 绑定一个 gRPC 流发送者
foreach (var target in netTargets)
{
- builder.Services.AddHostedService(sp => new NetMqSenderWorker(target));
+ builder.Services.AddHostedService(sp =>
+ new GrpcSenderWorker(target, sp.GetRequiredService>()));
}
- // =============================================================
- // 5. 命令管道配置
- // =============================================================
-
- // 2. 注册管道管理器
+ // 注册指令分发 (不再使用 NetMQ 的 CommandClientWorker)
builder.Services.AddSingleton();
-
- // 负责连接 Dashboard,注册身份,接收重启/控制指令
- builder.Services.AddHostedService();
-
- // 1. 注册分发器
builder.Services.AddSingleton();
-
- // 2. 注册具体的指令处理器 (每写一个新的 Handler,就在这里注册一下,或者用反射批量注册)
builder.Services.AddSingleton();
builder.Services.AddSingleton();
+ ConfigureWebServices(builder, config);
+
// =============================================================
- // 6. 构建与管道配置
+ // 6. 启动服务
// =============================================================
var app = builder.Build();
- // 核心修复:同步点火逻辑 (理由:在 Web 开启前完成设备池的初步构建)
+ // 激活 SDK 管理器并启动业务点火
await StartBusinessLogic(app);
app.UseSwagger();
- app.UseSwaggerUI(c =>
- {
- c.SwaggerEndpoint("/swagger/v1/swagger.json", $"SHH Gateway #{config.AppId}");
- });
-
- app.MapGet("/", () => $"SHH Gateway {config.AppId} is running.");
+ app.UseSwaggerUI(c => c.SwaggerEndpoint("/swagger/v1/swagger.json", $"SHH Gateway #{config.AppId}"));
+ app.MapGet("/", () => $"SHH Gateway {config.AppId} is running (gRPC Mode).");
app.UseCors("AllowAll");
-
- // 理由:正式映射控制器路由
app.MapControllers();
- // =============================================================
- // 5. 正式启动
- // =============================================================
+ Console.WriteLine($"[System] 正在启动 Web 服务,监听端口: {config.BasePort}");
await app.RunAsync($"http://0.0.0.0:{config.BasePort}");
}
///
- /// 对齐业务启动:激活单例并启动相机管理器
+ /// 激活单例并启动相机管理器
///
static async Task StartBusinessLogic(WebApplication app)
{
var manager = app.Services.GetRequiredService();
-
- // 激活哨兵逻辑 (理由:显式 Get 触发单例构造,否则不工作)
_ = app.Services.GetRequiredService();
-
- // 启动相机任务加载
await manager.StartAsync();
-
Console.WriteLine("[System] 核心业务逻辑已激活。");
}
@@ -147,14 +157,12 @@ public class Program
options.AddPolicy("AllowAll", p => p.AllowAnyOrigin().AllowAnyHeader().AllowAnyMethod());
});
- // ★★★★★ 补全点:跨项目控制器加载 ★★★★★
- // 理由:Controller 定义在 SDK 项目中,必须通过 AddApplicationPart 显式挂载
builder.Services.AddControllers(options =>
{
options.Filters.Add();
})
- .AddApplicationPart(typeof(CamerasController).Assembly) // 必备:加载相机控制接口
- .AddApplicationPart(typeof(MonitorController).Assembly); // 必备:加载监控接口
+ .AddApplicationPart(typeof(CamerasController).Assembly)
+ .AddApplicationPart(typeof(MonitorController).Assembly);
builder.Services.AddEndpointsApiExplorer();
builder.Services.AddSwaggerGen(c =>
diff --git a/SHH.CameraService/SHH.CameraService.csproj b/SHH.CameraService/SHH.CameraService.csproj
index 1eda48a..22199f8 100644
--- a/SHH.CameraService/SHH.CameraService.csproj
+++ b/SHH.CameraService/SHH.CameraService.csproj
@@ -14,13 +14,17 @@
-
+
+
+ all
+ runtime; build; native; contentfiles; analyzers; buildtransitive
+
+
-
diff --git a/SHH.Contracts.Grpc/Protos/gateway_service.proto b/SHH.Contracts.Grpc/Protos/gateway_service.proto
new file mode 100644
index 0000000..54ebebd
--- /dev/null
+++ b/SHH.Contracts.Grpc/Protos/gateway_service.proto
@@ -0,0 +1,94 @@
+syntax = "proto3";
+
+// 自动生成代码时的命名空间
+option csharp_namespace = "SHH.Contracts.Grpc";
+
+service GatewayProvider {
+ // 1. 身份注册 (CameraService -> AiVideo)
+ rpc RegisterInstance (RegisterRequest) returns (GenericResponse);
+
+ // 2. 状态批量上报 (CameraService -> AiVideo)
+ rpc ReportStatusBatch (StatusBatchRequest) returns (GenericResponse);
+
+ // 3. 视频流传输 (双向或客户端流)
+ rpc UploadVideoStream (stream VideoFrameRequest) returns (GenericResponse);
+
+ // ★ 4. 指令推送通道 (Server Streaming)
+ // 客户端启动后调用此方法并保持连接,服务端通过此流下发 Sync_Camera 等指令
+ rpc OpenCommandChannel (CommandStreamRequest) returns (stream CommandPayloadProto);
+}
+
+// --- 1. 注册相关 ---
+message RegisterRequest {
+ // 进程 ID (用于区分同一台机器上的多个实例)
+ int32 process_id = 1;
+ // 调用进程句柄
+ int32 invoke_process_id = 2;
+ // 实例唯一标识符 (例如 "Stream_1")
+ string instance_id = 3;
+ // 软件版本号
+ string version = 4;
+ // 软件所在的局域网 IP
+ string server_ip = 5;
+ // WebAPI 监听端口
+ int32 webapi_port = 6;
+ // Grpc通讯端口
+ int32 grpc_port = 7;
+ // 启动时间
+ int64 start_time_ticks = 9;
+ // 描述信息
+ string description = 10;
+}
+
+// --- 2. 状态上报相关 ---
+message StatusBatchRequest {
+ string protocol = 1;
+ int64 timestamp = 2;
+ repeated StatusEventItem items = 3;
+}
+
+message StatusEventItem {
+ string camera_id = 1;
+ bool is_online = 2;
+ string reason = 3;
+ int64 timestamp = 4;
+}
+
+// --- 3. 视频流相关 ---
+message VideoFrameRequest {
+ string camera_id = 1;
+ int64 capture_timestamp = 2;
+ int64 dispatch_timestamp = 3;
+ int32 original_width = 4;
+ int32 original_height = 5;
+ int32 target_width = 6;
+ int32 target_height = 7;
+ repeated string subscriber_ids = 8;
+ map diagnostics = 9;
+ bool has_original_image = 10;
+ bool has_target_image = 11;
+ bytes original_image_bytes = 12;
+ bytes target_image_bytes = 13;
+}
+
+// --- 4. 指令下发相关 (对应 C# CommandPayload) ---
+message CommandStreamRequest {
+ string instance_id = 1; // 告知服务端我是哪个节点
+}
+
+message CommandPayloadProto {
+ string protocol = 1; // 协议类型,默认 "COMMAND"
+ string cmd_code = 2; // 指令代码,如 "Sync_Camera"
+ string target_id = 3; // 目标对象 ID
+ string json_params = 4; // 业务参数 JSON
+ string request_id = 5; // 请求追踪 ID
+ int64 timestamp_ticks = 6; // 发送时间戳 (Ticks)
+ bool require_ack = 7; // 是否需要回执
+ int32 retry_count = 8; // 重试计数
+ int64 expire_time = 9; // 过期时间戳
+}
+
+message GenericResponse {
+ bool success = 1;
+ string message = 2;
+}
\ No newline at end of file
diff --git a/SHH.Contracts.Grpc/SHH.Contracts.Grpc.csproj b/SHH.Contracts.Grpc/SHH.Contracts.Grpc.csproj
new file mode 100644
index 0000000..503e95e
--- /dev/null
+++ b/SHH.Contracts.Grpc/SHH.Contracts.Grpc.csproj
@@ -0,0 +1,28 @@
+
+
+
+ Library
+ net8.0
+ enable
+ enable
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ all
+ runtime; build; native; contentfiles; analyzers; buildtransitive
+
+
+
+