视频SDK新协议签入
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@@ -1,7 +1,10 @@
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using Microsoft.AspNetCore.Builder;
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using Grpc.Net.Client;
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using Microsoft.AspNetCore.Builder;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.OpenApi.Models;
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using SHH.CameraSdk;
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using SHH.Contracts.Grpc;
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using Microsoft.Extensions.Logging;
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namespace SHH.CameraService;
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@@ -9,131 +12,138 @@ public class Program
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{
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public static async Task Main(string[] args)
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{
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// 1. 理由:缓冲时间 10 秒, 供附加调试工具使用
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for (var i = 1; i < 10; i++)
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Thread.Sleep(1000);
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// =============================================================
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// 2. 基础环境与配置 (理由:明确身份 ID 和 监听端口)
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// =============================================================
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var config = ServiceConfig.BuildFromArgs(args);
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// 硬件预热 (理由:确保底层驱动库在 Web 容器启动前完全就绪)
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// 2. 硬件预热 (静态方法保留)
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HikNativeMethods.NET_DVR_Init();
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HikSdkManager.ForceWarmUp();
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// 1. [核心环境] 必须在所有网络操作前开启
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AppContext.SetSwitch("System.Net.Http.SocketsHttpHandler.Http2UnencryptedSupport", true);
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// 2. 模拟/解析配置
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if (args.Length == 0)
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{
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string serviceArgs = "--appid CameraApp_01 " +
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"--uris localhost,9001,video,调试PC; " +
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"--uris localhost,9001,command,调试PC; " +
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"--mode 1 --ports 5000,100";
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args = serviceArgs.Split(' ', StringSplitOptions.RemoveEmptyEntries);
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}
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var config = ServiceConfig.BuildFromArgs(args);
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// =============================================================
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// 3. 【强行复刻成功逻辑】 在 Web 容器启动前直接执行注册
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// =============================================================
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if (config.CommandEndpoints.Any())
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{
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try
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{
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// 将 tcp:// 转换为 http:// 以适配 gRPC
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string targetUrl = config.CommandEndpoints.First().Uri.Replace("tcp://", "http://");
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using var channel = GrpcChannel.ForAddress(targetUrl);
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var client = new GatewayProvider.GatewayProviderClient(channel);
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Console.WriteLine($"[gRPC] 正在执行预注册 (环境: 纯净): {targetUrl}");
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var resp = await client.RegisterInstanceAsync(new RegisterRequest
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{
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InstanceId = config.AppId,
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Version = "2.0.0-grpc",
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ServerIp = "127.0.0.1",
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WebApiPort = config.BasePort,
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StartTimeTicks = DateTime.Now.Ticks,
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ProcessId = Environment.ProcessId,
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Description = "Camera Service"
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});
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Console.WriteLine($"[gRPC] 预注册成功: {resp.Message}");
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}
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catch (Exception ex)
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{
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Console.WriteLine($"[gRPC] 预注册尝试失败 (不影响启动): {ex.Message}");
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}
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}
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// =============================================================
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// 4. 构建 Web 主机环境
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// =============================================================
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var builder = WebApplication.CreateBuilder(args);
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// =============================================================
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// 3. 依赖注入注册 (DI)
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// =============================================================
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// 基础业务单例注册
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builder.Services.AddSingleton(config);
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// 注册缩放与增亮业务(不注册则不实现)
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builder.Services.AddSingleton<ProcessingConfigManager>();
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builder.Services.AddSingleton(sp => new ImageScaleCluster(4, sp.GetRequiredService<ProcessingConfigManager>()));
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builder.Services.AddSingleton(sp => new ImageEnhanceCluster(4, sp.GetRequiredService<ProcessingConfigManager>()));
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builder.Services.AddHostedService<PipelineConfigurator>();
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// 接入 SDK 核心逻辑
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builder.Services.AddCameraSdk(config.NumericId);
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// 注册后台引擎 (理由:托管长周期的硬件状态监控)
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builder.Services.AddHostedService<CameraEngineWorker>();
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// ★ 注册 gRPC 版本的状态监控工作者 (不讲道理,直接注册)
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builder.Services.AddHostedService<DeviceStateMonitorWorker>();
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// 配置 Web 相关的服务
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ConfigureWebServices(builder, config);
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// 配置进程守护
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builder.Services.AddHostedService<ParentProcessSentinel>();
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builder.Services.AddHostedService<GrpcCommandReceiverWorker>();
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// =============================================================
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// 4. 接受启动传参, 并支持将视频进行网络广播
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// 5. 视频流 Target 注册 (gRPC 模式)
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// =============================================================
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// 1. 读取配置创建 targets (可以是 1 个,也可以是 10 个)
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var netTargets = new List<StreamTarget>();
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if (config.VideoEndpoints != null)
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{
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foreach(var cfgVideo in config.VideoEndpoints)
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foreach (var cfgVideo in config.VideoEndpoints)
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{
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netTargets.Add(new StreamTarget(new PushTargetConfig
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{
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Name = cfgVideo.Description, Endpoint = cfgVideo.Uri, QueueCapacity = 10,
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Name = cfgVideo.Description,
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Endpoint = cfgVideo.Uri,
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QueueCapacity = 10,
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}));
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}
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}
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// 2. 注册 Targets (供采集者用)
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builder.Services.AddSingleton<IEnumerable<StreamTarget>>(netTargets);
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// 3. 注册采集者 (它会注入上面的 targets,进行编码和分发)
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builder.Services.AddHostedService<NetworkStreamingWorker>();
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// 5. 为每个 Target 注册一个独立的发送者
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// 为每个 Target 绑定一个 gRPC 流发送者
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foreach (var target in netTargets)
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{
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builder.Services.AddHostedService(sp => new NetMqSenderWorker(target));
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builder.Services.AddHostedService(sp =>
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new GrpcSenderWorker(target, sp.GetRequiredService<ILogger<GrpcSenderWorker>>()));
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}
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// =============================================================
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// 5. 命令管道配置
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// =============================================================
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// 2. 注册管道管理器
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// 注册指令分发 (不再使用 NetMQ 的 CommandClientWorker)
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builder.Services.AddSingleton<InterceptorPipeline>();
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// 负责连接 Dashboard,注册身份,接收重启/控制指令
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builder.Services.AddHostedService<CommandClientWorker>();
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// 1. 注册分发器
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builder.Services.AddSingleton<CommandDispatcher>();
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// 2. 注册具体的指令处理器 (每写一个新的 Handler,就在这里注册一下,或者用反射批量注册)
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builder.Services.AddSingleton<ICommandHandler, SyncCameraHandler>();
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builder.Services.AddSingleton<ICommandHandler, RemoveCameraHandler>();
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ConfigureWebServices(builder, config);
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// =============================================================
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// 6. 构建与管道配置
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// 6. 启动服务
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// =============================================================
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var app = builder.Build();
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// 核心修复:同步点火逻辑 (理由:在 Web 开启前完成设备池的初步构建)
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// 激活 SDK 管理器并启动业务点火
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await StartBusinessLogic(app);
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app.UseSwagger();
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app.UseSwaggerUI(c =>
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{
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c.SwaggerEndpoint("/swagger/v1/swagger.json", $"SHH Gateway #{config.AppId}");
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});
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app.MapGet("/", () => $"SHH Gateway {config.AppId} is running.");
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app.UseSwaggerUI(c => c.SwaggerEndpoint("/swagger/v1/swagger.json", $"SHH Gateway #{config.AppId}"));
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app.MapGet("/", () => $"SHH Gateway {config.AppId} is running (gRPC Mode).");
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app.UseCors("AllowAll");
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// 理由:正式映射控制器路由
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app.MapControllers();
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// =============================================================
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// 5. 正式启动
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// =============================================================
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Console.WriteLine($"[System] 正在启动 Web 服务,监听端口: {config.BasePort}");
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await app.RunAsync($"http://0.0.0.0:{config.BasePort}");
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}
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/// <summary>
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/// 对齐业务启动:激活单例并启动相机管理器
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/// 激活单例并启动相机管理器
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/// </summary>
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static async Task StartBusinessLogic(WebApplication app)
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{
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var manager = app.Services.GetRequiredService<CameraManager>();
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// 激活哨兵逻辑 (理由:显式 Get 触发单例构造,否则不工作)
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_ = app.Services.GetRequiredService<ConnectivitySentinel>();
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// 启动相机任务加载
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await manager.StartAsync();
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Console.WriteLine("[System] 核心业务逻辑已激活。");
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}
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@@ -147,14 +157,12 @@ public class Program
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options.AddPolicy("AllowAll", p => p.AllowAnyOrigin().AllowAnyHeader().AllowAnyMethod());
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});
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// ★★★★★ 补全点:跨项目控制器加载 ★★★★★
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// 理由:Controller 定义在 SDK 项目中,必须通过 AddApplicationPart 显式挂载
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builder.Services.AddControllers(options =>
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{
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options.Filters.Add<UserActionFilter>();
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})
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.AddApplicationPart(typeof(CamerasController).Assembly) // 必备:加载相机控制接口
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.AddApplicationPart(typeof(MonitorController).Assembly); // 必备:加载监控接口
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.AddApplicationPart(typeof(CamerasController).Assembly)
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.AddApplicationPart(typeof(MonitorController).Assembly);
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builder.Services.AddEndpointsApiExplorer();
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builder.Services.AddSwaggerGen(c =>
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