阶段性批量提交
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133
SHH.CameraDashboard/Invokes/StreamReceiverService.cs
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133
SHH.CameraDashboard/Invokes/StreamReceiverService.cs
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using NetMQ;
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using NetMQ.Sockets;
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using System.Diagnostics; // 用于 Debug 输出
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namespace SHH.CameraDashboard.Services;
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public class StreamReceiverService : IDisposable
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{
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// 单例模式
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public static StreamReceiverService Instance { get; } = new StreamReceiverService();
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public event Action<string, byte[]>? OnFrameReceived;
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private SubscriberSocket? _subSocket;
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private Task? _receiveTask;
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// 【修复1】不要在这里初始化,改为在 Start 中初始化
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private CancellationTokenSource? _cts;
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public int ListenPort { get; private set; }
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// 增加运行状态标记
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public bool IsRunning => _receiveTask != null && !_receiveTask.IsCompleted;
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private StreamReceiverService() { }
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public void Start(int port = 6000)
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{
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// 1. 防止重复启动
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if (IsRunning) return;
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ListenPort = port;
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// 【修复1】每次启动时创建新的 TokenSource
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_cts = new CancellationTokenSource();
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try
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{
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// 2. 初始化 Socket
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_subSocket = new SubscriberSocket();
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// 【优化】设置高水位限制 (HWM)
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// 如果 UI 处理不过来,积压超过 1000 帧直接丢弃,防止内存爆炸
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_subSocket.Options.ReceiveHighWatermark = 1000;
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string bindAddr = $"tcp://*:{ListenPort}";
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_subSocket.Bind(bindAddr);
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_subSocket.Subscribe("");
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Console.WriteLine($"[Dashboard] 视频流接收服务启动: {bindAddr}");
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}
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catch (Exception ex)
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{
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Console.WriteLine($"[Dashboard] 致命错误 - 端口绑定失败: {ex.Message}");
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// 清理资源
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_subSocket?.Dispose();
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_subSocket = null;
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// 【修复4】抛出异常让上层知道启动失败了
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throw new Exception($"端口 {port} 绑定失败,可能被占用。", ex);
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}
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// 3. 启动任务
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_receiveTask = Task.Run(ReceiveLoop, _cts.Token);
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}
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private void ReceiveLoop()
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{
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var token = _cts?.Token ?? CancellationToken.None;
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while (!token.IsCancellationRequested)
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{
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try
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{
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// 【修复2】线程安全检查
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if (_subSocket == null) break;
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// 接收 Topic
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if (!_subSocket.TryReceiveFrameString(TimeSpan.FromMilliseconds(500), out string cameraId))
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continue;
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// 接收 Payload
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if (!_subSocket.TryReceiveFrameBytes(TimeSpan.FromMilliseconds(100), out byte[] jpgBytes))
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continue;
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// 触发事件
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OnFrameReceived?.Invoke(cameraId, jpgBytes);
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}
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catch (ObjectDisposedException)
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{
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// 【修复2】这是正常的退出流程(Socket被Dispose了),优雅退出循环
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break;
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}
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catch (Exception ex)
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{
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// 记录日志,但不崩溃
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Debug.WriteLine($"[ReceiverLoop Error] {ex.Message}");
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}
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}
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Console.WriteLine("[Dashboard] 接收循环已停止");
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}
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/// <summary>
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/// 停止服务(支持停止后重新 Start)
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/// </summary>
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public void Stop()
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{
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// 1. 发出取消信号
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if (_cts != null && !_cts.IsCancellationRequested)
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{
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_cts.Cancel();
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}
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// 2. 销毁 Socket (这会触发 ReceiveLoop 中的 ObjectDisposedException 从而退出循环)
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if (_subSocket != null)
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{
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try { _subSocket.Dispose(); } catch { }
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_subSocket = null;
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}
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// 3. 清理 Token
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_cts?.Dispose();
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_cts = null;
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_receiveTask = null;
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}
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public void Dispose()
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{
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Stop();
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}
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}
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