完善契约与客户端、服务端的收发代码
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87
SHH.CameraDashboard/Pages/CameraWall/VideoTileViewModel.cs
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87
SHH.CameraDashboard/Pages/CameraWall/VideoTileViewModel.cs
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using SHH.Contracts;
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using System.IO;
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using System.Windows;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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namespace SHH.CameraDashboard
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{
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public class VideoTileViewModel : ViewModelBase, IDisposable
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{
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// --- 绑定属性 ---
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private ImageSource _displayImage;
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public ImageSource DisplayImage
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{
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get => _displayImage;
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set => SetProperty(ref _displayImage, value);
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}
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private string _cameraName;
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public string CameraName
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{
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get => _cameraName;
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set => SetProperty(ref _cameraName, value);
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}
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private string _statusInfo;
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public string StatusInfo
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{
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get => _statusInfo;
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set => SetProperty(ref _statusInfo, value);
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}
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private bool _isConnected;
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public bool IsConnected
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{
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get => _isConnected;
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set => SetProperty(ref _isConnected, value);
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}
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// --- 构造函数 ---
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public VideoTileViewModel(string ip, int port, string name)
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{
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CameraName = name;
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StatusInfo = "连接中...";
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IsConnected = true;
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}
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private void HandleNewFrame(VideoPayload payload)
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{
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// 必须回到 UI 线程更新 ImageSource
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Application.Current.Dispatcher.Invoke(() =>
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{
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// 1. 更新图片
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byte[] data = payload.TargetImageBytes ?? payload.OriginalImageBytes;
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if (data != null && data.Length > 0)
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{
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DisplayImage = ByteToBitmap(data);
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}
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// 2. 更新状态文字
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StatusInfo = $"{payload.CaptureTime:HH:mm:ss} | {data?.Length / 1024} KB";
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});
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}
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// 简单的 Bytes 转 BitmapImage (生产环境建议优化为 WriteableBitmap)
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private BitmapImage ByteToBitmap(byte[] bytes)
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{
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var bitmap = new BitmapImage();
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using (var stream = new MemoryStream(bytes))
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{
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bitmap.BeginInit();
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bitmap.CacheOption = BitmapCacheOption.OnLoad;
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bitmap.StreamSource = stream;
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bitmap.EndInit();
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}
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bitmap.Freeze(); // 必须冻结才能跨线程
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return bitmap;
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}
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public void Dispose()
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{
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IsConnected = false;
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}
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}
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}
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