Files
Ayay/SHH.CameraSdk/Core/Services/ImageEnhanceCluster.cs
twice109 2ee25a4f7c 支持通过网页增加、删除、修改摄像头配置信息
支持摄像头配置信息中句柄的设置,并实测有效
2025-12-28 08:07:55 +08:00

59 lines
2.0 KiB
C#

using OpenCvSharp;
using SHH.CameraSdk;
public class ImageEnhanceCluster : BaseFrameProcessor<EnhanceWorker>
{
public ImageEnhanceCluster(int count, ProcessingConfigManager configManager)
: base(count, "EnhanceCluster", configManager)
{
}
protected override EnhanceWorker CreateWorker(int id) => new EnhanceWorker(this, _configManager);
}
public class EnhanceWorker : BaseWorker
{
private readonly ImageEnhanceCluster _parent;
private readonly ProcessingConfigManager _configManager;
public EnhanceWorker(ImageEnhanceCluster parent, ProcessingConfigManager configManager)
{
_parent = parent;
_configManager = configManager;
}
protected override void PerformAction(long deviceId, SmartFrame frame, FrameDecision decision)
{
// 1. 获取配置
var options = _configManager.GetOptions(deviceId);
// 2. 检查开关:如果没开启增强,直接跳过
if (!options.EnableBrightness) return;
// 3. 确定操作对象
// 策略:如果上一站生成了 TargetMat (缩放图),我们处理缩放图;
// 如果没有 (例如缩放被禁用),我们是否要处理原图?
// 通常 UI 预览场景下,如果不缩放,直接处理 4K 原图会非常卡。
// 建议:仅当 TargetMat 存在时处理,或者强制 clone 一份原图作为 TargetMat
Mat srcMat;
if (frame.TargetMat != null)
srcMat = frame.TargetMat;
else
srcMat = frame.InternalMat;
// 4. 执行增亮
Mat brightMat = new Mat();
// Alpha=1.0, Beta=配置值
srcMat.ConvertTo(brightMat, -1, 1.0, options.Brightness);
// 5. 挂载结果
// 这会自动释放上一站生成的旧 TargetMat (如果存在)
frame.AttachTarget(brightMat, frame.ScaleType);
}
protected override void NotifyFinished(long did, SmartFrame frame, FrameDecision dec)
{
_parent.PassToNext(did, frame, dec);
}
}